A lot of people ask me what skills are required to become a professional game concept artist. So, I will try to answer that question here.
Firstly, there is actually very little demand for pretty, colorful paintings like you see in my gallery for instance. Smaller companies often see these 'mood paintings' as an expensive luxury. Larger companies often have very little use for 'mood paintings' and scenes.
In fact, in the 2 years since I have been doing concept art I have never been required to do any 'mood paintings' at all.
Generally, pretty scenes are only necessary for promotional marketing purposes and they are usually very tight, not